Console.WriteLine("envoie : id = " & PacketID & ", taille = " & m_Bytes.Count) ' on ecrit l'ID et la taille <------------- ca passe ici (dans le log page 6)
Console.Write("0x")
For i As Integer = index To m_Bytes.Count + index - 1
BytesToWrite(i) = m_Bytes(i - index)
Console.Write(BytesToWrite(i).ToString("X2"))
Next
Console.WriteLine() <------------- ca passe ici (il a ecrit tout les BytesToWrite dans le log page 6)
If Form1.socketConnexion.Connected Then
Form1.socketConnexion.Send(BytesToWrite)
MsgBox("Il ne va pas ici") <------------- ca passe PAS ici ... donc Form1.socketConnexion.Connected = false ---->!!!!!<----
Else
Form1.socketJeu.Send(BytesToWrite) <------------- donc ca passe ici (qui lui n'est pas connecté non plus ca c'est normal ca passe jamais par le paquet 42 donc affichage de l'erreur)
End If
Public socketConnexion As New Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp) ' on prepare la socket
Public socketJeu As New Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp) ' on prepare la socket
Public Shared socketConnexion As New Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp) ' on prepare la socket
Public Shared socketJeu As New Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp) ' on prepare la socket
Public socketConnexion As New Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp) ' on prepare la socket
Public socketJeu As New Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp) ' on prepare la socket
Public Shared socketConnexion As New Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp) ' on prepare la socket
Public Shared socketJeu As New Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp) ' on prepare la socket