using Microsoft.VisualBasic;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Data;
using System.Diagnostics;
public class ProtocolTypeManager
{
public static object GetInstance(uint Id)
{
object objectValue = null;
switch (Id) {
case 11:
objectValue = new Version();
break;
case 377:
objectValue = new TrustCertificate();
break;
case 25:
objectValue = new GameServerInformations();
break;
case 55:
objectValue = new EntityLook();
break;
case 54:
objectValue = new SubEntity();
break;
case 110:
objectValue = new CharacterMinimalInformations();
break;
case 163:
objectValue = new CharacterMinimalPlusLookInformations();
break;
case 193:
objectValue = new CharacterMinimalPlusLookAndGradeInformations();
break;
case 45:
objectValue = new CharacterBaseInformations();
break;
case 212:
objectValue = new CharacterToRecolorInformation();
break;
case 86:
objectValue = new CharacterHardcoreInformations();
break;
case 63:
objectValue = new EntityMovementInformations();
break;
case 60:
objectValue = new EntityDispositionInformations();
break;
case 107:
objectValue = new IdentifiedEntityDispositionInformations();
break;
case 217:
objectValue = new FightEntityDispositionInformations();
break;
case 365:
objectValue = new BasicGuildInformations();
break;
case 127:
objectValue = new GuildInformations();
break;
case 204:
objectValue = new ActorRestrictionsInformations();
break;
case 201:
objectValue = new ActorAlignmentInformations();
break;
case 183:
objectValue = new PaddockContentInformations();
break;
case 184:
objectValue = new MountInformationsForPaddock();
break;
case 202:
objectValue = new ActorExtendedAlignmentInformations();
break;
case 135:
objectValue = new AlignmentBonusInformations();
break;
case 142:
objectValue = new PrismSubAreaInformation();
break;
case 379:
objectValue = new VillageConquestPrismInformation();
break;
case 187:
objectValue = new TaxCollectorName();
break;
case 96:
objectValue = new TaxCollectorBasicInformations();
break;
case 4:
objectValue = new CharacterBaseCharacteristic();
break;
case 215:
objectValue = new CharacterSpellModification();
break;
case 8:
objectValue = new CharacterCharacteristicsInformations();
break;
case 117:
objectValue = new FightExternalInformations();
break;
case 43:
objectValue = new FightCommonInformations();
break;
case 44:
objectValue = new FightTeamMemberInformations();
break;
case 13:
objectValue = new FightTeamMemberCharacterInformations();
break;
case 6:
objectValue = new FightTeamMemberMonsterInformations();
break;
case 177:
objectValue = new FightTeamMemberTaxCollectorInformations();
break;
case 20:
objectValue = new FightOptionsInformations();
break;
case 116:
objectValue = new AbstractFightTeamInformations();
break;
case 33:
objectValue = new FightTeamInformations();
break;
case 115:
objectValue = new FightTeamLightInformations();
break;
case 31:
objectValue = new GameFightMinimalStats();
break;
case 360:
objectValue = new GameFightMinimalStatsPreparation();
break;
case 41:
objectValue = new FightLoot();
break;
case 16:
objectValue = new FightResultListEntry();
break;
case 189:
objectValue = new FightResultFighterListEntry();
break;
case 191:
objectValue = new FightResultAdditionalData();
break;
case 192:
objectValue = new FightResultExperienceData();
break;
case 190:
objectValue = new FightResultPvpData();
break;
case 24:
objectValue = new FightResultPlayerListEntry();
break;
case 216:
objectValue = new FightResultMutantListEntry();
break;
case 84:
objectValue = new FightResultTaxCollectorListEntry();
break;
case 206:
objectValue = new AbstractFightDispellableEffect();
break;
case 208:
objectValue = new FightDispellableEffectExtendedInformations();
break;
case 209:
objectValue = new FightTemporaryBoostEffect();
break;
case 366:
objectValue = new FightTemporarySpellImmunityEffect();
break;
case 210:
objectValue = new FightTriggeredEffect();
break;
case 207:
objectValue = new FightTemporarySpellBoostEffect();
break;
case 211:
objectValue = new FightTemporaryBoostWeaponDamagesEffect();
break;
case 214:
objectValue = new FightTemporaryBoostStateEffect();
break;
case 353:
objectValue = new ActorOrientation();
break;
case 205:
objectValue = new GameFightSpellCooldown();
break;
case 364:
objectValue = new GameFightResumeSlaveInfo();
break;
case 7:
objectValue = new Item();
break;
case 49:
objectValue = new SpellItem();
break;
case 76:
objectValue = new ObjectEffect();
break;
case 74:
objectValue = new ObjectEffectString();
break;
case 70:
objectValue = new ObjectEffectInteger();
break;
case 82:
objectValue = new ObjectEffectMinMax();
break;
case 73:
objectValue = new ObjectEffectDice();
break;
case 72:
objectValue = new ObjectEffectDate();
break;
case 75:
objectValue = new ObjectEffectDuration();
break;
case 71:
objectValue = new ObjectEffectCreature();
break;
case 81:
objectValue = new ObjectEffectLadder();
break;
case 179:
objectValue = new ObjectEffectMount();
break;
case 178:
objectValue = new MountClientData();
break;
case 356:
objectValue = new UpdateMountBoost();
break;
case 357:
objectValue = new UpdateMountIntBoost();
break;
case 168:
objectValue = new ItemDurability();
break;
case 85:
objectValue = new GameActionMarkedCell();
break;
case 351:
objectValue = new GameActionMark();
break;
case 123:
objectValue = new GoldItem();
break;
case 358:
objectValue = new ObjectEffects();
break;
case 124:
objectValue = new ObjectItemMinimalInformation();
break;
case 352:
objectValue = new ObjectItemToSellInNpcShop();
break;
case 119:
objectValue = new ObjectItemQuantity();
break;
case 134:
objectValue = new ObjectItemNotInContainer();
break;
case 37:
objectValue = new ObjectItem();
break;
case 120:
objectValue = new ObjectItemToSell();
break;
case 359:
objectValue = new ObjectItemToSellInHumanVendorShop();
break;
case 164:
objectValue = new ObjectItemToSellInBid();
break;
case 198:
objectValue = new ObjectItemInRolePlay();
break;
case 197:
objectValue = new ObjectItemWithLookInRolePlay();
break;
case 199:
objectValue = new OrientedObjectItemWithLookInRolePlay();
break;
case 185:
objectValue = new PaddockItem();
break;
case 369:
objectValue = new Shortcut();
break;
case 367:
objectValue = new ShortcutObject();
break;
case 371:
objectValue = new ShortcutObjectItem();
break;
case 370:
objectValue = new ShortcutObjectPreset();
break;
case 368:
objectValue = new ShortcutSpell();
break;
case 121:
objectValue = new SellerBuyerDescriptor();
break;
case 122:
objectValue = new BidExchangerObjectInfo();
break;
case 52:
objectValue = new StartupActionAddObject();
break;
case 363:
objectValue = new Achievement();
break;
case 362:
objectValue = new AchievementStartedPercent();
break;
case 361:
objectValue = new AchievementStartedValue();
break;
case 380:
objectValue = new AbstractContactInformations();
break;
case 106:
objectValue = new IgnoredInformations();
break;
case 105:
objectValue = new IgnoredOnlineInformations();
break;
case 78:
objectValue = new FriendInformations();
break;
case 92:
objectValue = new FriendOnlineInformations();
break;
case 77:
objectValue = new FriendSpouseInformations();
break;
case 93:
objectValue = new FriendSpouseOnlineInformations();
break;
case 88:
objectValue = new GuildMember();
break;
case 87:
objectValue = new GuildEmblem();
break;
case 219:
objectValue = new InteractiveElementSkill();
break;
case 220:
objectValue = new InteractiveElementNamedSkill();
break;
case 80:
objectValue = new InteractiveElement();
break;
case 108:
objectValue = new StatedElement();
break;
case 200:
objectValue = new MapObstacle();
break;
case 213:
objectValue = new PartyUpdateCommonsInformations();
break;
case 90:
objectValue = new PartyMemberInformations();
break;
case 374:
objectValue = new PartyGuestInformations();
break;
case 376:
objectValue = new PartyInvitationMemberInformations();
break;
case 378:
objectValue = new PartyMemberGeoPosition();
break;
case 373:
objectValue = new DungeonPartyFinderPlayer();
break;
case 97:
objectValue = new JobCrafterDirectorySettings();
break;
case 194:
objectValue = new JobCrafterDirectoryEntryPlayerInfo();
break;
case 195:
objectValue = new JobCrafterDirectoryEntryJobInfo();
break;
case 196:
objectValue = new JobCrafterDirectoryListEntry();
break;
case 101:
objectValue = new JobDescription();
break;
case 102:
objectValue = new SkillActionDescription();
break;
case 103:
objectValue = new SkillActionDescriptionTimed();
break;
case 99:
objectValue = new SkillActionDescriptionCollect();
break;
case 100:
objectValue = new SkillActionDescriptionCraft();
break;
case 104:
objectValue = new SkillActionDescriptionCraftExtended();
break;
case 98:
objectValue = new JobExperience();
break;
case 111:
objectValue = new HouseInformations();
break;
case 112:
objectValue = new HouseInformationsExtended();
break;
case 218:
objectValue = new HouseInformationsInside();
break;
case 170:
objectValue = new HouseInformationsForGuild();
break;
case 221:
objectValue = new HouseInformationsForSell();
break;
case 132:
objectValue = new PaddockInformations();
break;
case 130:
objectValue = new PaddockBuyableInformations();
break;
case 133:
objectValue = new PaddockAbandonnedInformations();
break;
case 131:
objectValue = new PaddockPrivateInformations();
break;
case 222:
objectValue = new PaddockInformationsForSell();
break;
case 150:
objectValue = new GameContextActorInformations();
break;
case 141:
objectValue = new GameRolePlayActorInformations();
break;
case 157:
objectValue = new HumanInformations();
break;
case 153:
objectValue = new HumanWithGuildInformations();
break;
case 154:
objectValue = new GameRolePlayNamedActorInformations();
break;
case 159:
objectValue = new GameRolePlayHumanoidInformations();
break;
case 36:
objectValue = new GameRolePlayCharacterInformations();
break;
case 3:
objectValue = new GameRolePlayMutantInformations();
break;
case 129:
objectValue = new GameRolePlayMerchantInformations();
break;
case 146:
objectValue = new GameRolePlayMerchantWithGuildInformations();
break;
case 180:
objectValue = new GameRolePlayMountInformations();
break;
case 147:
objectValue = new TaxCollectorStaticInformations();
break;
case 148:
objectValue = new GameRolePlayTaxCollectorInformations();
break;
case 167:
objectValue = new TaxCollectorInformations();
break;
case 372:
objectValue = new TaxCollectorLootInformations();
break;
case 166:
objectValue = new TaxCollectorInformationsInWaitForHelpState();
break;
case 186:
objectValue = new ProtectedEntityWaitingForHelpInfo();
break;
case 169:
objectValue = new TaxCollectorFightersInformation();
break;
case 165:
objectValue = new AdditionalTaxCollectorInformations();
break;
case 144:
objectValue = new MonsterInGroupInformations();
break;
case 140:
objectValue = new GroupMonsterStaticInformations();
break;
case 160:
objectValue = new GameRolePlayGroupMonsterInformations();
break;
case 155:
objectValue = new NpcStaticInformations();
break;
case 384:
objectValue = new GameRolePlayNpcQuestFlag();
break;
case 381:
objectValue = new QuestActiveInformations();
break;
case 382:
objectValue = new QuestActiveDetailedInformations();
break;
case 385:
objectValue = new QuestObjectiveInformations();
break;
case 386:
objectValue = new QuestObjectiveInformationsWithCompletion();
break;
case 156:
objectValue = new GameRolePlayNpcInformations();
break;
case 383:
objectValue = new GameRolePlayNpcWithQuestInformations();
break;
case 161:
objectValue = new GameRolePlayPrismInformations();
break;
case 143:
objectValue = new GameFightFighterInformations();
break;
case 158:
objectValue = new GameFightFighterNamedInformations();
break;
case 46:
objectValue = new GameFightCharacterInformations();
break;
case 50:
objectValue = new GameFightMutantInformations();
break;
case 151:
objectValue = new GameFightAIInformations();
break;
case 29:
objectValue = new GameFightMonsterInformations();
break;
case 203:
objectValue = new GameFightMonsterWithAlignmentInformations();
break;
case 48:
objectValue = new GameFightTaxCollectorInformations();
break;
case 174:
objectValue = new MapCoordinates();
break;
case 176:
objectValue = new MapCoordinatesExtended();
break;
case 175:
objectValue = new AtlasPointsInformations();
break;
case 354:
objectValue = new PresetItem();
break;
case 355:
objectValue = new Preset();
break;
case 350:
objectValue = new ContentPart();
break;
default:
MsgBox("Id manquant ProtocolTypeManager: " & Id)
break;
break;
}
return objectValue;
}
}